Dan Moore BigD17 Modelling Location: Richmond, United Kingdom Language(s):
English Member Since: June 2006 Last Updated: 1 September 2008 Portfolio Views: 7480 Chosen as Favorite: 6
Groups:
Captain America Maya, Photoshop, XSI, ZBrush January 2008
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This is a personal project that I have wanted to do for a very long time. The base mesh was modelled in XSI and then the detail was sculpted in ZBrush. I also used ZBrush to create the basic textures, afterwards I tweaked them in Photoshop. The final sculpt was rendered from XSI using mental ray.
A turntable can be found at http://youtube.com/watch?v=NLi2qmHZIek